Mole in the Crew Español

Alternatives to Among Us, Avalon and Werewolf

A fair comparison

If you want a game to play with friends and are unsure what to pick, this comparison explains how Mole in the Crew is similar to and different from the best-known deduction games.

Android only · Web version in testing

Note: names of other games are trademarks of their owners, cited only for comparison; we have no relationship with them. We summarise their mechanics in general terms and they may vary by version or house rules.

Summary table

Type of gameWhat it isPlayer elimination?Needs a narrator?How Mole differs
Secret-word “impostor” gamesEveryone gets a word but one; players give clues and voteUsually noneNo (an app or the group runs it)Mole: no words; roles, votes and cards
Among Us (tasks on a ship)Tasks, meetings and ejections in multi-player roundsYesNoMole: no map or tasks; it is all votes, teams and cards
Avalon / The Resistance (team missions)Teams, public vote, success or fail cards and an informantNoNoMole: same genre, with a label-free Contact, a Snitch and a Getaway
Werewolf / Mafia (night eliminations)Night and day phases, with eliminations and a narratorYesYes (or an app)Mole: nobody is eliminated; the app is the director

If you like secret-word “impostor” games

Secret-word impostor games are a short round of clues and a final vote. Mole in the Crew is different: there are no words, but roles with powers, teams, votes and secret cards across five locks. It is longer (15-25 minutes, or about 5 in the quick game) and has more layers of bluffing.

If you like Among Us

What they share is the idea that traitors are among you. But Mole in the Crew has no map and no tasks: everything is decided by talking and voting. It is easier for a dinner table or a call, since there is no character to control.

If you like Avalon or The Resistance

This is the closest relative: we share the genre's skeleton (propose a team, vote in plain sight, play secret cards, an informant exists). Our additions: the Contact sees a shuffled set without labels, with Doubles and decoys; an invisible Snitch, even to the Contact; the Lookout gets automatic alibis; the Driver protects someone in the Getaway; and the app deals roles and keeps count.

If you like Werewolf or Mafia

Those games have a night phase and a narrator running the game, and eliminated players often wait without playing. In Mole in the Crew nobody is eliminated and the app acts as director, so the person who would normally narrate can play too.

Why Mole in the Crew?

  • For 5 to 10 players, with the deal adjusted to each size.
  • One phone or one phone per player; online or at the same table.
  • Free with ads; optional one-time purchase, no subscriptions.
  • Original: our own story, names and rules.

Try it

A quick game takes about 5 minutes.

Android only · Web version in testing

Better in the appRoom notifications, full screen and your role always at hand.

Open on Google Play