Double
Crew role
Plays for the Crew but shows up among the Contact's suspects.
Android only · Web version in testing

Crew Appears: From 6 players (one per game).
What it knows
- Knows nobody. Knows he is on the Crew and that the Contact will see him among the suspects.
What it does
- Always plays Clean. His job is to confuse: he appears in the Contact's set even though he is on the Crew.
Tips
- Play openly and cooperate: the more locks you help open, the easier it is for the Contact to take you out of the suspect group.
- Accept being rejected from some team without getting upset: it is part of the role.
Avoid: Pretending to be a Mole. The Crew cannot tell the difference and you will be rejected from teams it needs.
When it matters most
When the Contact spreads distrust: you may be rejected from teams without being guilty, and what matters is staying calm and cooperating.
How to play it with discretion
There is nothing to fake: always play Clean and explain your votes with facts. Saying you are the Double is a gamble: it helps the Crew understand a suspicious name, but it also tells the Moles who is not one of theirs.
How to recognise one from outside
If you are a Mole: a Double never sabotages. Someone who keeps getting rejected but was never on a lock that blew does not fit a Mole.